Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic TTRPG
The gritty universe from Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration has been formed to create a tabletop RPG set within the series' apocalyptic setting. The project has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This project will bring the series' unique suspense, tactical intensity, and memorable setting to the table, providing fans a new way to engage with The Division through deep narrative and player-driven missions," reads an announcement.
Launch products will include a beginner's box, core rulebooks, a Game Master screen, miniatures, and several deluxe editions.
Delving Into The Division's Dystopian World
In this universe, a deadly virus called Green Poison was released in NYC, plunging the nation into chaos. As the crisis worsens, society crumbles and violent factions rise, transforming the urban landscape into a warzone. To preserve order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.
Work on the game has been underway for approximately several years, and it is reportedly finished. The forthcoming Kickstarter campaign will serve as a pre-launch sales platform to access a broader market, particularly in North America. Production will start immediately following the fundraiser, with deliveries projected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the system confirms it employs 10-sided dice predominantly through its new GRIS system, encouraging a fast-paced and tactical approach. Agents leverage abilities to assemble small dice pools, usually between one and five d10s.
- Instead of adding results together, players choose a single “resolution die” from the group.
- This die is then compared against a set challenge number.
- Achieving a perfect 10 triggers additional bonuses, such as increased harm or boosted support.
Engagements Emphasize Positioning and Awareness
Battles prioritize positioning and environmental awareness, reflecting the video games. Elements like cover, elevation, or visibility directly influence success chances. This system is designed to reward teamwork and smart positioning instead of raw numbers.
A Thematic Wound Mechanic
The way injuries is tracked introduces a compelling thematic twist. Operatives have a injury limit; sustaining too much damage reduces their capabilities by lowering the size of their dice pool.
- At critical condition, an operative collapses, but is not knocked out.
- They may still move and perform restricted acts, emulating the last stand seen in video game shooters.
- Any agent knocked down must consult a trauma table, risking persistent effects like trauma or crippling injuries.
A Ready-to-Play Adventure
A free introductory rulebook is promised in the near future. It contains a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, players lead the search for a missing medical team and work to stop an attack by the notorious Rikers faction, who have taken over that NYC neighborhood. Further information and the full range of offerings are expected to be unveiled near the campaign launch.